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| Chain Reaction 3.0: Cinematic Skirmish Rules | | Print | |
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A core set of skirmish rules that discards the IGO-UGO turn model and instead uses reactions for a turn mechanic. Players control their own miniature characters, called Stars, as well as NPC miniatures. All miniatures have a Reputation rank that impacts when they can act and who they can kill. Stars can't be killed by another mini with a lower Reputation. Turn Sequence: Roll for Activation, the die score also determines which Rep or higher group the corresponding side may activate; After all of one side’s groups have been activated, the other side may activate one group at a time under the above Rep restriction and continue to do so until all groups have been activated; After both sides have moved all of their eligible groups, the turn is over and Activation dice are rolled again. Requires: Several d6 of at least two different colors, Minis, Terrain, Ruler
Ed Teixeira 1.58mb pdf 42pages See it |
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